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RGScript Types ​

Types and keywords available in RGScript.

See RGScript Events And Callback Captures for synchronous event behavior, persistent lexical captures, payload design, and subscription cleanup.

Keywords ​

Base Types ​

Primitive Types ​

Collections ​

Runtime ​

Editor Context ​

Math And Geometry ​

Scene Components ​

InterfaceHost ​

Scene Objects And Templates ​

Project Features ​

ReGame engine documentation